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Pixel Master

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Devlog

  • Version 0.1.0 Public release – Available Now
    June 18, 2025 by Piksel Game Studio
    Public version available! The project is still in development, but this 0.1.0 builds a solid foundation. What you'll find in this version: Multiplayer gameplay (direct IP connection) Functional core m... Continue reading
  • πŸ”§ Build 3 – Update on Release
    June 03, 2025 by Piksel Game Studio
    Hey everyone! A quick update regarding the release of Build 3 : The deployment is taking a little longer than expected β€” it’s now planned with a delay of about one to two weeks . πŸ•’ Why the dela... Continue reading
  • Towards version 0.0.3!
    May 16, 2025 by Piksel Game Studio
    The next version of my multiplayer game is progressing well, and it will bring plenty of new features to improve the experience! πŸ”§ New Features Settings - Volume control (Master / Music / Effects)... Continue reading
  • Pixel Master Build 2
    May 01, 2025 by Piksel Game Studio
    EN Hello everyone! I'm pleased to announce the release of Pixel Master Build 2. Thank you all for participating in the play tests to help me fix the various bugs before launching this build. I hope to... Continue reading
  • Pixel Master Build 2 Preview Final
    April 29, 2025 by Piksel Game Studio
    EN Hello everyone, It's been a while since the first version of my game was released. Many of you supported me during the testing phases. Your feedback was invaluable, and I thank you for it. Today, I... Continue reading
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Updated 17 hours ago