π§ Build 3 β Update on Release
Hey everyone!
A quick update regarding the release of Build 3:
The deployment is taking a little longer than expected — itβs now planned with a delay of about one to two weeks.
π Why the delay?
Two main reasons:
-
Some animations are still being finalized
-
The pause menu redesign is still in progress
Rather than rushing and risking an unstable build, Iβve chosen to reorganize priorities to focus on core improvements and deliver a solid version.
β Whatβs already included in this build:
-
π― New shooting system for the Survivor
Smoother, more accurate, and more satisfying to use. -
π§ Menu redesign
Cleaned up and more intuitive. -
π§ Improved NPC behavior
NPCs are now more dynamic and reactive — less passive, more alive. -
π¬ In-game text chat
Now fully functional! Great for coordination (or bad jokes) mid-game. -
πΉοΈ Improved game flow
-
Added preparation time before each level
-
Added a victory screen at the end of each game
-
Thanks again for all your support and feedback!
This project is moving forward step by step, and while this build took a bit longer, itβs shaping up to be a much more solid and enjoyable experience.
Get Pixel Master
Pixel Master
Status | Prototype |
Author | Piksel Game Studio |
Genre | Shooter, Strategy |
Tags | 2D, Multiplayer, Pixel Art, Top down shooter |
Languages | English |
More posts
- Version 0.1.0 Public release β Available Now18 hours ago
- Towards version 0.0.3!33 days ago
- Pixel Master Build 248 days ago
- Pixel Master Build 2 Preview Final50 days ago
Leave a comment
Log in with itch.io to leave a comment.